- Mobile Game CompetitionEnter your game demo to the IntelĀ® Game Demo Contest 2007. Win Prizes!
Whts the prize to be Won...
Between July 1 and Aug 1, 2007 every vote, combined with judges input, will help determine the 10 finalists in each category. Finalists will upload their demos and compete for $10,000 USD first prizes plus a Gateway computer, Garage Games Torque Game Engine, a full suite of IntelĀ® Software Development Products
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The concept is strikingly similar to Linden Lab's "Second Life," a Web-based phenomenon with nearly 4.5 million residents. But Sony's world will feature heavy doses of video games for avatars to play, as well as virtual arcades, music, movies and other Sony-approved media downloads.

Sony will launch a beta version in April and officially debut in the fall as a free download on the PlayStation online store.
Sony's second virtual world for PlayStation users is called "LittleBigPlanet" and allows players to build obstacle courses, puzzles and other games for avatars that resemble beanbags _ characters Sony dubs "sack boys."
The game, which requires a combination of cooperation and competition, will debut early next year. A sample version will be available in the fall.
Sony Computer Entertainment America has not released pricing for "LittleBigPlanet." Executives would not discuss how much virtual T- shirts, sofas, televisions or media downloads would cost in "Home."
The games are part of a companywide push that Tokyo-based Sony calls "Game 3.0." Executives who introduced the games Wednesday at the Game Developer Conference in San Fransisco called it an evolution in the video game industry, which began in the 1970s with disconnected consoles and "static" games.
"We're putting power back into the hands of users _ the players themselves," said Phil Harrison, president of worldwide studios for Sony Computer Entertainment
Labels: Entertainment, Games, Gaming, Sony, VIRTUAL
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